SolidWorks → GLB · Online Conversion Guide
Use SLDPRT/SLDASM assets for interactive web viewing Reduce dependency on local software for reviews Better remote communication and faster feedback
SolidWorks: SolidWorks is a mainstream mechanical CAD with native SLDPRT/SLDASM files, covering part modeling, assemblies, and drawings with a broad ecosystem.
GLB as the target format: GLB is the binary form of glTF, ideal for web/mobile real‑time delivery with small size, fast loading, and mature tooling.
Practical tips: Native import supported: upload SLDPRT/SLDASM directly; Clean suppressed features/reference geometry; choose sane tessellation tolerance.
Typical scenarios: Mechanical design, assembly collaboration, manufacturing preparation.
Why convert SolidWorks → GLB
- Use SLDPRT/SLDASM assets for interactive web viewing
- Reduce dependency on local software for reviews
- Better remote communication and faster feedback
Quick steps
- Upload SolidWorks on the homepage
- Choose GLB as the output and convert
- For very large models, run 3D Tiles tiling
- Open the 3D viewer for interactive preview/sharing
Inline conversion (no redirect)
More common conversions
FAQ
Q: What information may be lost from SolidWorks to GLB?
Parametric features/constraints/history become polygon meshes; verify materials and textures.
Q: How to reduce size for SolidWorks → GLB?
Remove hidden parts, lower tessellation where acceptable, compress textures, enable Draco, merge materials.
Q: Batch or very large models supported?
Use 3D Tiles tiling for massive assemblies; consider splitting by hierarchy/area.
Q: Can I further edit after converting?
After converting to GLB, geometry is mesh-based; you can clean meshes and tweak materials, but parametrics are not preserved.