USDUSDZ · Online Conversion Guide

Quickly produce iOS/AR‑ready packaged assets Preserve core materials and structure from USD Convenient for sharing and live demos

USD: USD (Universal Scene Description) by Pixar supports complex scene layering, references and collaboration; a modern core for DCC/asset pipelines.

USDZ as the target format: USDZ is a mobile/AR‑friendly package format (especially for iOS), built on Pixar USD and supports materials/animation.

Practical tips: Simplify/bake complex shading networks beforehand; Trim redundant animation keys to reduce size.

Typical scenarios: Cross‑team asset integration, virtual production, scene assembly.

Why convert USDUSDZ

  • Quickly produce iOS/AR‑ready packaged assets
  • Preserve core materials and structure from USD
  • Convenient for sharing and live demos

Quick steps

  1. Upload USD on the homepage
  2. Choose USDZ as the output and convert
  3. For very large models, run 3D Tiles tiling
  4. Open the 3D viewer for interactive preview/sharing

Inline conversion (no redirect)

More common conversions

FAQ

Q: What information may be lost from USD to USDZ?

Parametric features/constraints/history become polygon meshes; verify materials and textures.

Q: How to reduce size for USD → USDZ?

Remove hidden parts, lower tessellation where acceptable, compress textures, enable Draco, merge materials.

Q: Batch or very large models supported?

Use 3D Tiles tiling for massive assemblies; consider splitting by hierarchy/area.

Q: Can I further edit after converting?

After converting to USDZ, geometry is mesh-based; you can clean meshes and tweak materials, but parametrics are not preserved.

Convert USD to USDZ · Online Guide & Best Practices | 3D Model Converter