IGES → GLB · Online Conversion Guide
Quickly bring legacy surface data to interactive web Unify viewer to avoid CAD version compatibility issues Enable online collaboration and remote reviews
IGES: IGES is an older CAD surface/geometry exchange format, good for surface transfer but weaker than STEP for assemblies and parametric retention.
GLB as the target format: GLB is the binary form of glTF, ideal for web/mobile real‑time delivery with small size, fast loading, and mature tooling.
Practical tips: Tessellation density impacts size and loading speed; Repair surfaces pre‑conversion to reduce cracks.
Typical scenarios: Legacy model migration, surface patching, reverse engineering.
Why convert IGES → GLB
- Quickly bring legacy surface data to interactive web
- Unify viewer to avoid CAD version compatibility issues
- Enable online collaboration and remote reviews
Quick steps
- Upload IGES on the homepage
- Choose GLB as the output and convert
- For very large models, run 3D Tiles tiling
- Open the 3D viewer for interactive preview/sharing
Inline conversion (no redirect)
More common conversions
FAQ
Q: What information may be lost from IGES to GLB?
Parametric features/constraints/history become polygon meshes; verify materials and textures.
Q: How to reduce size for IGES → GLB?
Remove hidden parts, lower tessellation where acceptable, compress textures, enable Draco, merge materials.
Q: Batch or very large models supported?
Use 3D Tiles tiling for massive assemblies; consider splitting by hierarchy/area.
Q: Can I further edit after converting?
After converting to GLB, geometry is mesh-based; you can clean meshes and tweak materials, but parametrics are not preserved.