GLBUSDZ · Online Conversion Guide

Key values of GLB → USDZ conversion include: 面向 iOS 生态与 AR Quick Look 快速展示 在移动端无额外应用即可预览 利于商品/工程部件沉浸式演示

GLB: GLB is the binary form of glTF, ideal for web/mobile real‑time delivery with small size, fast loading, and mature tooling.

USDZ as the target format: USDZ is a mobile/AR‑friendly package format (especially for iOS), built on Pixar USD and supports materials/animation.

Practical tips: 确保使用 PBR 兼容材质避免外观差异; 纹理尺寸需合理压缩保持加载速度.

Typical scenarios: Web real‑time preview, interactive showcases, AR/3D e‑commerce.

Why convert GLBUSDZ

  • 面向 iOS 生态与 AR Quick Look 快速展示
  • 在移动端无额外应用即可预览
  • 利于商品/工程部件沉浸式演示

Quick steps

  1. Upload GLB on the homepage
  2. Choose USDZ as the output and convert
  3. For very large models, run 3D Tiles tiling
  4. Open the 3D viewer for interactive preview/sharing

Inline conversion (no redirect)

More common conversions

FAQ

Q: What information may be lost from GLB to USDZ?

Parametric features/constraints/history become polygon meshes; verify materials and textures.

Q: How to reduce size for GLB → USDZ?

Remove hidden parts, lower tessellation where acceptable, compress textures, enable Draco, merge materials.

Q: Batch or very large models supported?

Use 3D Tiles tiling for massive assemblies; consider splitting by hierarchy/area.

Q: Can I further edit after converting?

After converting to USDZ, geometry is mesh-based; you can clean meshes and tweak materials, but parametrics are not preserved.

Convert GLB to USDZ · Online Guide & Best Practices | 3D Model Converter