FBXUSDZ · Online Conversion Guide

Key values of FBX → USDZ conversion include: 将含动画/骨骼的资产用于 AR 展示 减少跨平台材质不一致问题 增强移动端交互传播效果

FBX: FBX (by Autodesk) supports meshes, hierarchy, rigs, animation and materials; widely used in DCC and game production.

USDZ as the target format: USDZ is a mobile/AR‑friendly package format (especially for iOS), built on Pixar USD and supports materials/animation.

Practical tips: 动画需烘焙为标准骨骼关键帧序列; 复杂材质可在转换前先简化图层.

Typical scenarios: Animation asset handoff, game engine import, scene cleanup.

Why convert FBXUSDZ

  • 将含动画/骨骼的资产用于 AR 展示
  • 减少跨平台材质不一致问题
  • 增强移动端交互传播效果

Quick steps

  1. Upload FBX on the homepage
  2. Choose USDZ as the output and convert
  3. For very large models, run 3D Tiles tiling
  4. Open the 3D viewer for interactive preview/sharing

Inline conversion (no redirect)

More common conversions

FAQ

Q: What information may be lost from FBX to USDZ?

Parametric features/constraints/history become polygon meshes; verify materials and textures.

Q: How to reduce size for FBX → USDZ?

Remove hidden parts, lower tessellation where acceptable, compress textures, enable Draco, merge materials.

Q: Batch or very large models supported?

Use 3D Tiles tiling for massive assemblies; consider splitting by hierarchy/area.

Q: Can I further edit after converting?

After converting to USDZ, geometry is mesh-based; you can clean meshes and tweak materials, but parametrics are not preserved.

Convert FBX to USDZ · Online Guide & Best Practices | 3D Model Converter