FBXSTL · Online Conversion Guide

Key values of FBX → STL conversion include: 将含骨骼/动画的资源冻结为静态几何用于打印或分析 剔除动画数据降低复杂度 生成统一三角网格便于后续修复

FBX: FBX (by Autodesk) supports meshes, hierarchy, rigs, animation and materials; widely used in DCC and game production.

STL as the target format: STL is commonly used for 3D printing/rapid prototyping, keeping triangle shells only (no materials/hierarchy).

Practical tips: 如模型含绑定姿势,请在 DCC 中烘焙到静态姿态再导出; 避免细小分离部件导致打印支撑复杂.

Typical scenarios: Animation asset handoff, game engine import, scene cleanup.

Why convert FBXSTL

  • 将含骨骼/动画的资源冻结为静态几何用于打印或分析
  • 剔除动画数据降低复杂度
  • 生成统一三角网格便于后续修复

Quick steps

  1. Upload FBX on the homepage
  2. Choose STL as the output and convert
  3. For very large models, run 3D Tiles tiling
  4. Open the 3D viewer for interactive preview/sharing

Inline conversion (no redirect)

More common conversions

FAQ

Q: What information may be lost from FBX to STL?

Parametric features/constraints/history become polygon meshes; verify materials and textures.

Q: How to reduce size for FBX → STL?

Remove hidden parts, lower tessellation where acceptable, compress textures, enable Draco, merge materials.

Q: Batch or very large models supported?

Use 3D Tiles tiling for massive assemblies; consider splitting by hierarchy/area.

Q: Can I further edit after converting?

After converting to STL, geometry is mesh-based; you can clean meshes and tweak materials, but parametrics are not preserved.

Convert FBX to STL · Online Guide & Best Practices | 3D Model Converter